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  <author>
    <name>Tony Finch</name>
    <email>dot@dotat.at</email>
    <uri>https://dotat.at/</uri>
  </author>
  <link rel="alternate" href="https://arxiv.org/abs/2205.11659"/>
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  <updated>2025-11-05T15:42:01Z</updated>
  <published>2025-11-04T22:14:15Z</published>
  <title type="html">Fast GPU bounding boxes on tree-structured scenes via the bracket matching stack monoid.</title>
  <content type="html"><![CDATA[
<ul>
  <li>2025‑11‑04 - Fast GPU bounding boxes on tree-structured scenes via the bracket matching stack monoid.</li>
  <li><a href="https://arxiv.org/abs/2205.11659"><tt>https://arxiv.org/abs/2205.11659</tt></a></li>
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  <li><a href="https://web.archive.org/web/*/https://arxiv.org/abs/2205.11659"><tt>web.archive.org</tt></a> <a href="https://archive.today/https://arxiv.org/abs/2205.11659"><tt>archive.today</tt></a> </li>
</ul>
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</entry>
